Counter Strike: Global Offensive - Lighting
Environment lighting design for FPS video game.
Environment lighting for the competetive FPS video game Counter Strike: Global Offensive. Primary lighting goals were target readability, and way-finding/orientation.
 
Art direction: Jay Prochaska
Monastery
Monastery
Monastery
Monastery
Monastery
Vertigo
Vertigo
Vertigo
Vertigo
Balkan
Balkan
Balkan
Balkan
Balkan
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