![](https://cdn.myportfolio.com/f75c560e933a3edaede946d03a8ad51a/c1a02b4a-0ca1-43de-b2bc-43eafebd9bbb_rw_1920.jpg?h=ec086997d2caa362fcc88bacd9d664c3)
![](https://cdn.myportfolio.com/f75c560e933a3edaede946d03a8ad51a/7a713ca7-58fb-4bea-bde2-29003481f708_rw_1920.jpg?h=cacb167abc00154347db2762396edeb1)
![](https://cdn.myportfolio.com/f75c560e933a3edaede946d03a8ad51a/091efab3-c089-4989-9fe3-68b86fcea262_rw_1920.jpg?h=51ae28a63e91f573b3cba75d573bedaf)
This scene is kit-bashed from various sources, including some assets from the wonderful artists who made What Remains of Edith Finch (http://edithfinch.com/). I created the lighting, set dressing and a few shaders. The lighting is fully dynamic.
Created using Substance Designer for shader inputs (image maps) and Unreal 4 for everything else.