Project Rene
I was the lighting director for Project Rene at Maxis/EA. "City Life Game With Friends" was a limited test released in Spring 2025, to show a small portion of Project Rene to a public audience. My goal for the work shown here was to create an appealing, unique and scalable lighting look for this Android game.
As part of my work on Project Rene, I created the lighting foundation, authored environment lighting, character lighting, and custom post processing shaders that scaled between PC and low end mobile devices.
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