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Dream-like interior lighting of a hotel room. I created the lighting, cameras and post processing. The base of this scene came from Salam's "Hotel Room" scene. I created a slightly different layout, edited many materials and modeled some new wall details. Additional props came from the Edith Finch prop set and the Arch Vis Polish Pack #2. The lighting is fully dynamic.
Created using Blender for some modeling and Unreal 4 for everything else.